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Title: Virtual Reality
Sub-title: Recent Advances for Health & Wellbeing
Edited by: Wendy Powell, Paul M Sharkey
ISBN10-13: 1536124540 : 9781536124545
Format: Paperback
Size: 230x155mm
Pages: 130
Weight: .270 Kg.
Published: Nova Science Publishers, Inc - October   2017
List Price: 97.99 Pounds Sterling
Availability: In Stock   Qty Available: 1
Subjects: Virtual reality
Virtual reality and human interaction with it is a complex topic, and certainly not one which will be mastered overnight; but across the world, there is excellent research being carried out for all of these important domains. As humanity extends its understanding of the interplay with these system components, developers will be well-positioned to design better and more effective virtual reality interventions and come closer to realising the full potential of virtual reality for health and well-being. In this book, the authors present a number of short papers from research groups around the world working in this important and complex field. The chapters explore a range of issues, suggesting routes forward and offering insights into both the potential and the challenges of this rapidly maturing technology.
Table of Contents:
Introduction; Virtual Rehabilitation System Design: Recent Advances; Choosing Virtual & Augmented Reality Hardware for Virtual Rehabilitation: Process & Considerations; Bayesian Modelling for Inclusive Design under Health & Situational Induced Impairments: An Overview; The Impact of the Visual Representation of the Input Device on Driving Performance in a Power Wheelchair Simulator; Influence of Navigation Interaction Technique on Perception & Behaviour in Mobile Virtual Reality; Leap Motion Controller & Oculus Rift Virtual Reality Headset for Upper Arm Stroke Rehabilitation; Study of Stressful Gestural Interactions: An Approach for Assessing Their Negative Physical Impacts; Bringing the Client & Therapist Together in Virtual Reality Telepresence Exposure Therapy; Visual Impairment Simulator for Auditing & Design; Authenticating the Subjective: A Naturalistic Case Study of a High-Usability Electronic Health Record for Virtual Reality Therapeutics; Index.
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