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Title: |
What is the Avatar? |
| Sub-title: |
Fiction and Embodiment in Avatar-Based Singleplayer Computer Games. Revised and Commented Edition |
| Series: |
Game Studies |
Search Result:
| By (author): |
Rune Klevjer Afterword by: Stephan Günzel, Jörg Sternagel, Dieter Mersch |
| ISBN10-13: |
3837645797 : 9783837645798 |
| Format: |
Paperback |
| Pages: |
242 |
| Weight: |
.381 Kg. |
| Published: |
transcript - September 2022 |
| List Price: |
44.99 Pounds Sterling |
| Availability: |
In Stock
Qty Available: 4 |
| Subjects: |
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| What are the characteristic features of avatar-based singleplayer videogames, from Super Mario Bros. to Grand Theft Auto? Rune Klevjer examines this question with a particular focus on issues of fictionality and realism, and their relation to cinema and Virtual Reality. Through close-up analysis and philosophical discussion, Klevjer argues that avatar-based gaming is a distinctive and dominant form of virtual self-embodiment in digital culture. This book is a revised edition of Rune Klevjer's pioneering work from 2007, featuring a new introduction by the author and afterword by Stephan GÃ"nzel, Jörg Sternagel, and Dieter Mersch. |
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